An article Connor wrote about the challenges of adapting the Ace Attorney mechanics for philosophical subject matter.
An article Val wrote about the design decisions that made the game both educational and entertaining.
A review and walkthrough of the game. You really don't need a walkthrough though, right?
A work by Andy Norman that helped inspire the mechanics in Socrates Jones.
A game development club at Carnegie Mellon University, where the Socrates Jones team first met. Check out their projects!